Showing posts with label Bill Laimbeer's Combat Basketball. Show all posts
Showing posts with label Bill Laimbeer's Combat Basketball. Show all posts
Sunday, November 24, 2019
Shadow Puppet Disco - Slam Dunk
Alex used to have a t-shirt that was a letter to Tom explaining to him the rules of basketball. I'm still left with some many questions about this t-shirt. Had Tom had been living under a rock or just woken up from a coma that he had never heard anything about basketball in his life? Why would you end a letter inexplicably with "slam dunk?" If Tom has never heard of basketball before, how is he going to know what a slam dunk is? If you could think of any adjectives in the world to describe basketball, why would non-violent be your first choice? How do Tom and Dan know each other? Why did Dan choose a short letter as the best format to tell Tom about basketball? Why didn't he try to elaborate more to get him excited about basketball like tell him about the strategy or his favorite players? Did Tom ever make it to a basketball game? What does Tom think about basketball now after reading this letter? Are Tom and Dan still friends now? What was Tom's final grade in AP Calculus? Does Alex still wear this shirt? Does Alex still think this song was pretty good? Who was the mysterious masked man appearing on the back of the long lost SPD album? What if God was one of us? Who put the Al in Alabama? Where do babies come from?
Despite all of these questions, we definitely have something that resembles a non-violent song here. Martin plays a little ditty on the keyboard before eventually going into a very repetitive tune where I read Alex's t-shirt. I remember we just thought this t-shirt was ridiculous and wanted to incorporate it into an SPD song. I think we probably put a total of like a minute and a half of preparation into creating this song before we recorded it. But this might be the most famous song ever about a t-shirt. Can you think of a more famous one?
Saturday, December 12, 2015
An Exemplar Example of a Best Man's Wedding Toast

William, as the best man at my upcoming wedding, I thought you might be looking for an example of the kind of wedding toast I am looking for. This clip illustrates a wedding toast where everything is done perfectly, even a temperature of one's own choosing:
https://youtu.be/9tO2zVCvN10?t=22m9s
Wednesday, January 23, 2013
Another BLCB Video
I know you all have been missing the quality Bill Laimbeer's Combat Basketball content over the past few days, so I am going to keep it rolling with this truly special video.
Sunday, January 20, 2013
Bill Laimbeer's Combat Basketball Video of the Week
To help celebrate Bill Laimbeer's Combat Basketball Week and because I wanted to figure out how to create video footage of SNES games, I present to you this video of me playing a game of violent cyborg basketball.What out for the numerous times I unintentionally throw the ball out of bound, get unjustified back-court violations, jump up for no reason and run into bombs. All this and I couldn't even make a single basket!!
Why I Love Bill Laimbeer’s Combat Basketball
As all of you know from those occasions where I have forced
you to play it with me, Bill Laimbeer’s Combat Basketball for SNES is a
terrible game. One button is used to both shoot and pass causing you to
frequently throw the ball out of bounds when you don’t mean to. The graphics
look plain, pale and more of the quality of something from the NES than the
SNES. Gameplay is slow and awkward, since even once you have mastered the
controls (as much as they could be) often times the best thing to do is simply
throw the ball down the court and hope one of your teammates might catch it
before it rolls out of bounds. Scoring a basket feels more like luck than an
accomplishment. Most egregious of all though, the game is just boring from the
sluggish controls to the repetitive game play, once you have played long enough
to get over the initial awkwardness of the whole experience, you’ve done
everything there is to do.
Although as a child this game was really my only exposure to
this idea, for some reason there were numerous sports game made in the 80s and
90s, most notably Super Baseball 2020, where futuristic robots (some of the art makes them look like cyborgs or something, but in game they look like robots) played instead
of humans. With little explanation as to why he is the only human hanging out
with a bunch of futuristic robots, this game used basketball bad boy Bill Laimbeer
to legitimize the combat elements of the game because apparently this was his
dream of how basketball should be played or something. Bill Laimbeer was a star
player for the Detroit Pistons known essentially for being a dick. He
frequently fouled other players and fought with referees. So Bill Laimbeer’s
Combat Basketball brings violence, (if you can call robots pushing each other
over violence) robots, and celebrity together in a way that I don’t know has
ever been done before or since.
My first exposure to this game was playing it at my friend
Wes’s house. He got a SNES before we did and along with it a few games Super
Mario World, some weird game with the superscope and Bill Laimbeer’s Combat
Basketball. Since we only had these handful of games to play and eventually we got
bored of Super Mario World, we ended up playing a lot of Bill Laimbeer’s Combat
Baskebtall. I was so excited to be playing the SNES during those times and part
of my love of this game is relieving that excitement.
However, it goes beyond that too. Much overlooked in its
terrible gameplay, Bill Laimbeer’s Combat Basketball had interesting strategic elements
in its campaign mode where you started with a team of lousy robots and as you
won more games and won more money, you got to upgrade to better robots. This
part of the game was fairly simple, but I remember loving this simple combination
of strategy (you had to decide what kind of robots to buy-faster ones, good
shooters, etc.) with the addictive ability to gain incremental progress towards
making your team better. Although it has a ridiculous amount more depth, Out of
the Park Baseball, one of my favorite game series of all time, has similar core
elements where you are trying to strategically improve your team.
I guess it’s mostly nostalgia, since I generally have little
tolerance for such terrible games, but something about this game speaks to me. It’s
bad, but with a strangeness all its own. I like the fact that you are playing
something so unpolished where you have to figure out how to win despite the
glitches and awkwardness. Much like many people like to watch old, campy
science fiction movies with silly looking special effects, I like that Bill
Laimbeer’s Combat Basketball contains such a bizarre combination of elements and
has that same kind of rushed, shoe-strong budget feel of these campy old
movies. I see so much potential in all of this quirkiness as if, in some kind
of alternate universe where this game was well polished with better graphics,
it would have been a cult classic talked about for years to come. Instead it is
something more on par with Yor Hunter from the Future. If only you could also
play combat basketball with cavemen . . .
Thursday, January 10, 2013
Bill Laimbeer's Combat Basketball
So there has been a disturbing trend of a distinct lack of Bill Laimbeer's Combat Basketball content on our blog recently. So, to fix this, I present you with a glorious first time playthrough . . .
Hopefully this will be the start of a glorious Bill Laimbeer's Combat Basketball theme week!!!
Hopefully this will be the start of a glorious Bill Laimbeer's Combat Basketball theme week!!!
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